Apress | Java Game Development With LibGDX: From Beginner To Professional, 2nd Edition (2018 EN)

Discussion in 'Programming' started by Kanka, Aug 16, 2019.

  1. Kanka

    Kanka Well-Known Member Loyal User

    Messages:
    16,064
    Likes Received:
    449
    Trophy Points:
    83
    [​IMG]

    Author: Lee Stemkoski
    Full Title: Java Game Development With LibGDX: From Beginner To Professional, 2nd Edition
    Publisher: Apress; 2nd ed. edition (January 19, 2018)
    Year: 2018
    ISBN-13: 9781484233245 (978-1-4842-3324-5), 9781484233238 (978-1-4842-3323-8)
    ISBN-10: 1484233247, 1484233239
    Pages: 433
    Language: English
    Genre: Educational: Game Development
    File type: EPUB (True), PDF (True), Code Files
    Quality: 10/10
    Price: 37.44 €


    Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book.

    Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added.


    Learn:
    ✓ Create 12 complete video game projects
    ✓ Master advanced Java programming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development
    ✓ Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content
    ✓ Integrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllers

    Features:
    ✓ Learn to apply Java programming concepts to video game development
    ✓ Create 12 video game prototypes across a variety of genres
    ✓ Join the growing LibGDX user community with hundreds of GitHub contributors

    Who This Book Is For:
    The target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.

    -------------
     
    Last edited by a moderator: Sep 4, 2020