Apress | Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner To Pro (2021 EN)

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    Author: Satheesh Pv
    Full Title: Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner To Pro
    Publisher: Apress; 1st ed. edition (November 25, 2020)
    Year: 2021
    ISBN-13: 9781484263969 (978-1-4842-6396-9), 1484263952 (978-1-4842-6395-2)
    ISBN-10: 1484263960, 1484263952
    Pages: 165
    Language: English
    Genre: Educational: Game Development
    File type: EPUB (True), PDF (True)
    Quality: 10/10
    Price: 32.09 €


    Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.

    Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures.

    The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine.


    Learn:
    ✓ Discover Blueprints and how to apply them in Unreal Engine 4
    ✓ Get started with C++ programming in Unreal Engine 4
    ✓ Apply the concepts of physics and ray-casting
    ✓ Work with the Gameplay Framework

    Features:
    ✓ Combines visual scripting and C++ programming to get the best from of Unreal Engine 4
    ✓ Covers Blueprints and C++ in detail to give a sound foundation for game development in Unreal Engine 4
    ✓ Describes gameplay, object interaction, and materials

    Who This Book Is For:
    Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.

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    Last edited by a moderator: Mar 8, 2022